• Aerie of the Crow God (DCC #5)

    In this all-new adventure, someone is threatening to kill poor Lady Pendour and her two young daughters! The characters can save her if they find the key to her deceased husband’s lock box. Unfortunately, Lord Pendour disappeared while questing to clear t

  • Against the Iron Giant (WFF #2)

    A Level 3 Adventure x0Ax0AYour adventures are already exciting… characters explore dungeons, crush monsters, and score loot. But maybe you want your adventures to be more. Maybe you want adventures that are things of legend. Maybe you want adventures tha

  • Age of Cthulhu: Death On Luxor

    In the age of the pharaohs, a great and unfathomable evil rose from the murky depths to cast its gibbous shadow over ancient Egypt. At the cost of his empire, Ramesses III imprisoned the horror beneath the sands of Luxor, where it has slumbered ever since. x0Dx0Ax0Dx0AIn 1924, a team of visiting archeologists unearthed the last remaining testament of that ancient mystery, only to unleash a terror from out of time.

  • AoC: Shadows Of Leningrad

    Adventurers have been battling these creatures for more than 30 years eird monsters born and bred to destroy heroes. You recognize them on sight: bulettes, cloakers, gelatinous cubes, mimics, otyughs, owlbears, purple worms, ropers, rust monsters, nd shambling mounds. Some were created by the experiments of mad wizards, made to guard lonely towers. Others live exclusively in sewers and dungeons, products of niche evolution amid humanity forgotten filth. All are fodder for the blades and spels of adventurers. But there more to each of these beasts than meets the eye.

  • Chronicle of the Fiend (DCC #52)

    Three Linked Adventures for Levels 0-10x0Ax0AThis special tournament module was used for the Fourth Annual Dungeon Crawl Classics Open Tournament at Gen Con Indy 2007. It includes the official tournament scoring system, pregenerated characters, and illustra

  • Crypt of the Devil Lich (DCC #13)

    Remember the good old days, when adventures were underground, NPCs were there to be killed, and the finale of every dungeon was the dragon on the 20th level? Those days are back. Dungeon Crawl Classics don’t waste your time with long-winded speeches, weir

  • DCC #80: Intrigue At The Court Of Chaos

    This 4E-compatible module sends the heroes to an ancient cave occupied by cultists dedicated to the Mists of Madness. Defended by ancient death traps and weird arcane seals, the caves conceal an antediluvian vault, the resting place of an archlich whose reign predates recorded history in the Known Realms. Undisturbed for untold eons, now the machinations of the cultists and their eladrin master threaten to awaken the archlich, to dire ends that none can predict.

  • DCC #81: The One Who Watches From Below

    This 4E-compatible module sends the heroes to an ancient cave occupied by cultists dedicated to the Mists of Madness. Defended by ancient death traps and weird arcane seals, the caves conceal an antediluvian vault, the resting place of an archlich whose reign predates recorded history in the Known Realms. Undisturbed for untold eons, now the machinations of the cultists and their eladrin master threaten to awaken the archlich, to dire ends that none can predict.

  • DCC Classics Treasure Chest

    From The Publisher:x0Dx0AThe Dungeon Crawl Classics Treasure Chest has DCC #67: Sailors on the Starless (Artist’s Choice Edition), DCC #77: The Croaking Fane, DCC #79: Frozen in Time (mini edition), DCC #83.1: Tales of the Shudder Mountains, DCC #84.1:he Rock Awakens, DCC #85: The Making of the Ghost Ring, DCC #88.5: Curse of the Kingspire, DCC #88: The 998th Conclave of Wizards, DCC #90: The Dread God Al-Khazadar, and DCC: Masks of Lankhmar.x0Dx0A

  • DCC Saga Of The Dragon Cult

    The bright mirror of the fey world has long fascinated mortals. A place of impossibly tall snowcapped mountains, where living mists dance among the twilit boles and still dark pools reflect thousands of stars in strange constellations, the unknown lands of the fey are as beautiful as its folk are deadly.x0Dx0Ax0Dx0AUnknown until now.

  • DCC#87.5 Grimtooths Museum Of Death

    From The Publisher:x0Dx0AAfter three decades of preparation, the evil troll Grimtooth has finally thrown wide the gates of his abode to all comers. The troll has sent ravens far and wide inviting delvers to share in the vast wealth of his treasure room. Of course, there is a catch. The adventurers must wend their way through a maze of traps in Grimtooth’s Museum of Death, a curated collection of the deadliest and most devious traps ever assembled in one place. Along the way, they might even cross ths with a few of Grimtooth’s allies: Grimtina, Spike the Grimdog, and Sludgeworth. Tread lightly, delver. There are no refunds for this tour.