• Sovereign of the Seas: 1756-1805

    From the Publisher:x0Dx0ASOVEREIGN OF THE SEAS is an uncomplicated war game centered on the naval aspects of the series of wars between England and the various European powers between 1756 and 1805 for dominance of the world’s oceans.x0Dx0Ax0Dx0AThe game depic this conflict at a strategic level, with most operational and tactical details represented by fast and easy-to-play systems, rather than intricate mechanisms. The intent of the game is to provide a broad overview of the historical events while being fun to play. SOVEREIGN OF THE SEAS owes its original inspiration to the game concepts of WAR AT SEA published by The Avalon Hill Game Company, a game which covered the war in the Atlantic in World War Two.

    $139.95
  • Nine Years: The War Of The Grand Alliance 1688-1697

    From the Publisher:x0Dx0AFatal Alliances: The Great War is a World War I version of World in Flames. Like its predecessor, Fatal Alliances is all encompassing and represents every theater and aspect of the First World War. Fatal Alliances expands upon the military system of World in Flames to highlight the diplomatic and civilian fronts.

  • The Fall Of The Third Reich

    From the Publisher:x0Dx0AFatal Alliances: The Great War is a World War I version of World in Flames. Like its predecessor, Fatal Alliances is all encompassing and represents every theater and aspect of the First World War. Fatal Alliances expands upon the military system of World in Flames to highlight the diplomatic and civilian fronts.

  • War In Europe: Absolute Victory

    From the Publisher:x0Dx0AFatal Alliances: The Great War is a World War I version of World in Flames. Like its predecessor, Fatal Alliances is all encompassing and represents every theater and aspect of the First World War. Fatal Alliances expands upon the military system of World in Flames to highlight the diplomatic and civilian fronts.

    $229.95
  • Command & Colors Tricorne: The American Revolution

    From the Publisher:x0Dx0ACommands & Colors Tricorne – The American Revolution is not overly complex. The game is based on the highly successful Commands & Colors game system, where the Command cards drive movement while creating a “fog of war” and thttle dice resolve combat quickly and efficiently. Commands & Colors Tricorne – The American Revolution, however, introduces many new game concepts, which will add historical depth and provide even the most veteran Commands & Colors player many new play experiences and challenges.

    $139.95
  • Revolution Road

    From the Publisher:x0Dx0ARevolution Road presents the first two conflicts between Britain and her American colonials in 1775 which ignited the American Revolutionary War. Two complete games are included, BOSTON TO CONCORD and BUNKER HILL. These are fast, tense battles. Card driven, area movement, low counter density, quick play and simple to learn, all make REVOLUTION ROAD a wonderful introduction To the American Revolution and to to war-gaming. Its wealth of historical information makes it an ideal teaching tool.

  • The Lamps Are Going Out: World War I

    From the Publisher:x0Dx0AFatal Alliances: The Great War is a World War I version of World in Flames. Like its predecessor, Fatal Alliances is all encompassing and represents every theater and aspect of the First World War. Fatal Alliances expands upon the military system of World in Flames to highlight the diplomatic and civilian fronts.

  • Fornova 1495: Dawn Of The Italian Wars 1495-1525

    From the Publisher:x0Dx0AFatal Alliances: The Great War is a World War I version of World in Flames. Like its predecessor, Fatal Alliances is all encompassing and represents every theater and aspect of the First World War. Fatal Alliances expands upon the military system of World in Flames to highlight the diplomatic and civilian fronts.

  • Red Poppies Campaigns: The Battle For Ypres 1914-1917

    From the Publisher:x0Dx0AFatal Alliances: The Great War is a World War I version of World in Flames. Like its predecessor, Fatal Alliances is all encompassing and represents every theater and aspect of the First World War. Fatal Alliances expands upon the military system of World in Flames to highlight the diplomatic and civilian fronts.

    $109.95
  • Festung Europa: The Campaign for Western Europe 1943-1945

    From the Publisher:x0Dx0AFatal Alliances: The Great War is a World War I version of World in Flames. Like its predecessor, Fatal Alliances is all encompassing and represents every theater and aspect of the First World War. Fatal Alliances expands upon the military system of World in Flames to highlight the diplomatic and civilian fronts.

  • Fall Blau: Army Group South, June To December 1942

    From the Publisher:x0Dx0AFall Blau uses a modified version of the classic Operation Typhoon/Victory in the West system which uses a randomly drawn strength chit pull for strong units to determine their combat value. The basic turn sequence is classic IGO-UGO which consists of movement and combat, with possible attacks for mechanized units during movement. Planes are simplified through the use of Air Points.

    $174.95
  • Balance Of Powers: WWI Combat

    From the Publisher:x0Dx0AWorld War One across the globe. This is a complete game of the entire war featuring land, sea and air forces, production, diplomacy and economics. With large and small scenarios this the WWI game to suit everyone.

    $119.95