• Triumph of The Will

    From the Publisher:x0Dx0ATriumph of the Will: Nazi Germany vs. Imperial Japan, 1948 enables two players to game the entirety of alternative history’s worst nightmare: a triumphant Nazi Germany and Imperial Japan, having won World War II and conquered t planet in 1945, square off against each other – for total domination – three years later. The game’s two area-movement mapsheets join along the equator to show the whole world, including the Arctic and Antarctic.

  • Ardennes: The Battle Of The Bulge, 1944

    From the Publisher:x0Dx0AOperation Skorpion is a relatively short, fast moving game that introduces a new fog of war game system. Opposing strength is unknown until units enter combat. Once revealed, those combat values can continue to fluctuate during the course of the game based on judicious use of mobile supply units, which can distribute and absorb Allocation Points. Although fighting a defensive battle, the British Player is not without counterattack capability. He will find his artillery arm, both direct and indirect fire, to be a potent force. Game rules such as: Combined Arms, HQ Coordinated Combat, Road Overrun, Engineers, and Reconnaissance Probe, all contribute to an appropriate sense of realism. Operation Skorpion provides exciting, tense, and balanced game play. Determining the ultimate winner often occurs on the last or next-to-the last game-turn. Turn back the clock to the heady days of Spring 1941 and command the Afrika Korps, or take on the British. . .

    $154.95
  • Red Poppies Campaigns Vol.2: Last Laurels at Limanowa

    From the Publisher:x0Dx0Ax0Dx0ARed Poppies Campaigns: Volume 2 – Last Laurels at Limanowa (LLL), simulates Austria-Hungary’s last independent victory against the Russian Empire in World War I. In November 1914, Russia’s 3rd Army pressed on Krakow, the cente

  • The Lamps Are Going Out: World War I

    From the Publisher:x0Dx0AFatal Alliances: The Great War is a World War I version of World in Flames. Like its predecessor, Fatal Alliances is all encompassing and represents every theater and aspect of the First World War. Fatal Alliances expands upon the military system of World in Flames to highlight the diplomatic and civilian fronts.

  • Brezhnev’s War: the Warsaw Pact vs. NATO in Germany, 1980

    Brezhnev’s War: NATO vs. the Warsaw Pact in Germany, 1980 enables two players to game the first month of a hypothesized communist invasion of Western Europe sometime between the fall of Saigon and the start of the Soviet intervention in Afghanistan

  • Steel Wolves; German Fleet Boats

    From the Publisher:x0Dx0ASteel Wolves is a solitaire simulation of the German submarine war against British and Allied shipping, the follow-on title to the award winning Silent War. Volume I covers the period from the start of the War in 1939 to the earl

  • Empires & Alliances: World War One Across Europe

    From the Publisher:x0Dx0Ax0Dx0AEmpires and Alliance is a strategic level simulation of the First World War. Players command the Central Powers and Allied forces that fought in Europe from 1914 to 1918. The map runs from the French Atlantic ports to Moscow an

    $124.95
  • Revolution Road

    From the Publisher:x0Dx0ARevolution Road presents the first two conflicts between Britain and her American colonials in 1775 which ignited the American Revolutionary War. Two complete games are included, BOSTON TO CONCORD and BUNKER HILL. These are fast, tense battles. Card driven, area movement, low counter density, quick play and simple to learn, all make REVOLUTION ROAD a wonderful introduction To the American Revolution and to to war-gaming. Its wealth of historical information makes it an ideal teaching tool.

  • Guam: Return to Glory- The Marianas Campaign Vol. Two

    From the Publisher:x0Dx0ALion of Judah: The War for Ethiopia, 1935-1941 is a two-player wargame simulating two campaigns located in the Horn of Africa – Italy vs. Ethiopia in 1935-1936, and the British Commonwealth and Ethiopia vs. Italy in 1940-1941). T

    $174.95
  • End Of Empire 1744-1782

    From the Publisher:x0Dx0AEnd of Empire: 1744-1782 is a two player game covering the three great conflicts fought on the North American continent between 1744 and 1782: King George War, sometimes known as the Old French War, which was part of the War o the Austrian Succession), the French and Indian War, part of the Seven Years War (known in England as the Great War for Empire), and the American Revolutionary War. The French and Indian War ended the French Empire in Canada; the American Revolution ended the British Empire in the 13 American colonies.

  • Battle Hymn Vol.1: Gettysburg & Pea Ridge

    From the Publisher:x0Dx0Ax0Dx0ABattle Hymn Vol. One includes two games: Gettysburg: The Tide Turns and Pea Ridge: The Struggle for Missouri. Battle Hymn is a new brigade-level system based upon the latest research into Civil War combat. Designed by Charles S

  • Command & Colors Tricorne: The American Revolution

    From the Publisher:x0Dx0ACommands & Colors Tricorne – The American Revolution is not overly complex. The game is based on the highly successful Commands & Colors game system, where the Command cards drive movement while creating a “fog of war” and thttle dice resolve combat quickly and efficiently. Commands & Colors Tricorne – The American Revolution, however, introduces many new game concepts, which will add historical depth and provide even the most veteran Commands & Colors player many new play experiences and challenges.

    $139.95