• Air, Land, & Sea

    In Air, Land, & Sea, two players participate in a series of Battles, with the objective to control two of the three Theaters of war after both players have played all of their Battle cards, or convince your opponent to withdraw!x0Dx0Ax0Dx0AAs Supreme Command

  • Mage Wars Academy Core Set

    From The Publisher:x0Dx0Ax0Dx0AMage Wars: Druid vs. Necromancer is a two-mage expansion set for Mage Wars, focusing on two schools of magic not emphasized in the core set.x0Dx0Ax0Dx0AThe Druid is schooled in Nature magic and is the undisputed master of plants. She also favors the Water school, using it to heal, restore, and grow her plants, as well as fight her enemies with geyser like blasts of water or downpours of acid rain. She does not use traditional spawnpoints; instead, her plants can spontaneously grow quickly across the arena. She has a theme of slow, steady growth, that accelerates her power quickly. She is the perfect Mage to use against a turtler because you cannot leave her alone to grow unchecked for too long.

  • Mage Wars Arena: Battle Grounds Domination

    From The Publisher:x0Dx0Ax0Dx0AMage Wars: Druid vs. Necromancer is a two-mage expansion set for Mage Wars, focusing on two schools of magic not emphasized in the core set.x0Dx0Ax0Dx0AThe Druid is schooled in Nature magic and is the undisputed master of plants. She a

  • Mage Wars: Conquest Of Kumanjaro Exp.

    From The Publisher:x0Dx0Ax0Dx0A ar to the South, across the Veridian Sea, lies Kumanjaro, a sprawling continent of wide savannahs, dense jungles, and untold riches. It has remained untouched by the cultured nations of the North, until now… x0Ax0Dx0AThe EXPANON INCLUDES: x0Dx0Ax0Dx0A 2 Mage Cards + 2 Mage Ability Cardsx0Dx0A 106 Spell Cards x0Dx0A 22 Punch Markers (with new conditions!)x0Dx0A Rulebook

  • Mage Wars: Core Spell Tome Exp.

    From The Publisher:x0Dx0Ax0Dx0AMage Wars: Core Spell Tome contains 110 cards that feature additional copies of the most useful spells from the Mage Wars base game. Whether you need an extra “Block”, “Dispel”, “Pillar of Light”, or “Thunderift Falcon”, with the Core Spell Tome, you will have the spells you need to vanquish your opponents in the Arena. With this supplement, you have the ability to customize your Mage and explore various builds adding depth to your tactics and assault. Mage Wars Core Set required for play.

  • Mage Wars: Core Spell Tome Exp. #2

    From The Publisher:x0Dx0Ax0Dx0AArm Yourself for the Arena with the Core Spell Tome 2 x0Dx0Ax0Dx0ABased on player demand, we created a second Core Spell Tome. Core Spell Tome 2 gives players lots of spells to arm themselves with, with 110 additional copies of spells from the core game. x0Dx0Ax0Dx0AIt focuses on the more powerful spells in the game, and contains more than 70 spells not found in Core Spell Tome 1. If players buy both spell tomes, they will have every spell in the game, and more than enough to build whatever Mage strategy they desire. x0Dx0Ax0Dx0AExpand your enchantment library with Cheetah Speed, Cobra Reflexes, Chains of Agony, Magebane, and more! x0Dx0Ax0Dx0AField a retinue of powerful creatures with Redclaw, Brogan Bloodstone, Adramelech, and more!

  • Mage Wars: Official Spellbook Pack 2

    From The Publisher:x0Dx0Ax0Dx0AFeatures two amazing spellbook designs, each with beautiful detailed artwork by Nick Deligaris! Each spellbook contains 20 pages, with four sleeves per page. That room for 80 spells! Spellbook sleeves are extra wide so that hey fit sleeved cards. Never leave your spells unprotected!x0Dx0Ax0Dx0ABuild more Mages with the Mage Wars Official Spellbook Pack 2!x0Dx0Ax0Dx0AFeaturing the Monster’s Eye and Dragonscale Spellbooksx0Dx0Ax0Dx0AIncludes: 2 Custom Spellbooks x0Dx0Ax0Dx0AMage Wars Core Set Requiredfor Play

  • Mage Wars: Priestess Expansion

    From The Publisher:x0Dx0Ax0Dx0AMage Wars: Druid vs. Necromancer is a two-mage expansion set for Mage Wars, focusing on two schools of magic not emphasized in the core set.x0Dx0Ax0Dx0AThe Druid is schooled in Nature magic and is the undisputed master of plants. She a

  • Onitama: Way of the Wind

    From The Publisher:x0Dx0AOntiama, Way of the Wind, is an expansion for Onitama, the elegant and simple game of martial arts. In this expansion, you will find the Wind Spirit, a neutral game piece, that will create a new layer of interaction in the game.

  • RWBY Combat Ready Boardgame

    RWBY: Combat Ready is a cooperative board game where 2-4 players join forces to take on fierce RWBY villains and slay monstrous Grimm! Players play as one of the four main heroines in the series: Ruby, Weiss, Blake, or Yang. Each player has their own

  • RWBY Sub-Boss Expansion

    RWBY: Combat Ready is a cooperative board game where 2-4 players join forces to take on fierce RWBY villains and slay monstrous Grimm! Players play as one of the four main heroines in the series: Ruby, Weiss, Blake, or Yang. Each player has their own

  • RWBY Villians Expansion

    RWBY: Combat Ready is a cooperative board game where 2-4 players join forces to take on fierce RWBY villains and slay monstrous Grimm! Players play as one of the four main heroines in the series: Ruby, Weiss, Blake, or Yang. Each player has their own